#Id |
Name |
Description |
Physics |
1 |
Warp 1 drive |
The warp 1 drive allows ships to drive with a speed of 1 lightyear per turn. |
2 |
Warp 2 drive |
The warp 2 drive allows ships to drive with a speed of 2 lightyear per turn. |
3 |
Warp 3 drive |
The warp 3 drive allows ships to drive with a speed of 3 lightyear per turn. |
4 |
Warp 4 drive |
The warp 4 drive allows ships to drive with a speed of 4 lightyear per turn. |
Military |
5 |
Laser |
A laser is a highly focussed lightbeam that can be used as a weapon. |
6 |
Laser cannon |
The laser cannon is an improved laser with higher energy and range. |
Biology |
10 |
Terraform I |
Terraform I improves the fertility and the possible population density by a factor of 10%. |
11 |
Terraform II |
Terraform II improves the fertility and the possible population density by a factor of 20%. |
12 |
Terraform III |
Terraform III improves the fertility and the possible population density by a factor of 25%. |
13 |
Terraform IV |
Terraform IV improves the fertility and the possible population density by a factor of 30%. |
Physics |
18 |
Frigate |
The frigate can be used as transporter, as colonyship or as warship. |
Economy |
19 |
Ore seeker I |
Ships with an ore seeker unit can mine for ores on uninhabitable planets or in asteroid belts. |
20 |
Tools factory |
The tools factory produces tools and increases productivity of a colony by 5%. |
21 |
Machine factory |
The machine factory produces electronics and machines and increases productivity of a colony by 10%. |
Mathematics |
22 |
Bordcomputer I |
The bordcomputer I enhances the aim for beam weapons. |
23 |
Bordcomputer II |
The bordcomputer II enhances the aim and the range for beam weapons. |
Social |
26 |
University |
The university improves the research output of a colony. |
Mathematics |
27 |
Alien Language Centre |
This study enables basic communication with alien beings. |
Social |
28 |
Colonist Advisory Bureau |
The colonist bureau reduces the impact of the feared 'colonist disease', which is an extreme kind of homesickness. |
29 |
Cure for Colonist's disease |
The treatment for colonists disease eliminates the feared 'colonist disease'. |
30 |
Fighting stabilisator |
The fighting stabilisator improves the reaction and endurance of a spaceship crew in fight |
31 |
Psycho-Institute |
The psycho-institute improves the function of the human brain and enhances research productivity. |
Physics |
32 |
Sublight-Drive |
The common sublight-drive is used for only interplanetary transports. |
Economy |
8 |
Ore mine I |
The 'Ore mine I' produces up to 20 tons of ore per turn. |
9 |
Ore mine II |
The 'Ore mine II' produces up to 40 tons of ore per turn. |
33 |
Ore mine III |
The 'Ore mine III' produces up to 100 tons of ore per turn. |
34 |
Ore mine IV |
The 'Ore mine IV' produces up to 200 tons of ore per turn. |
35 |
Orbital shipyard |
With the orbital shipyard, bigger ships can be built. |
Military |
36 |
Barracks |
The barrack is the basic military unit. |
Physics |
37 |
Scout Ship |
A small ship for exploration. |
Social |
38 |
School |
School provides basic education like reading, writing and mathematics. |
39 |
Battle school |
The battle school educates space pilots and space marines. |
Economics |
40 |
Factory |
The factory produces steel and tools and increases productivity of a colony. |
Biology |
43 |
Genetical Analysis |
Genetical analysis is the first step for advanced medicinal technologies. |
Military |
45 |
Torpedo |
A torpedo has a better range than laser, but is much slower. |
Physics |
46 |
Colony Ship |
A ship, big enough to contain a colony module, but small enought to land on a planet. |
Economy |
47 |
Banking |
Allows for banking, trade, money, exchange. |
Social |
48 |
Library |
A library is the foundation for a good education system. |
49 |
Religion |
Religion is an important part of every culture. |
Mathematics |
50 |
Force fields |
Force field technology is the base technology for shielding. |
51 |
Shielding |
Shielding for ships, stations and even for planets |
Military |
52 |
Atomic bomb |
With this technology bombs can be built that destroy up to 1% of a colony's population. |
Economy |
53 |
Transporter |
With this technology, medium sized transporters can be built. |
55 |
Electronics factory |
The electronics factory produces electronics and machines and increases productivity of a colony by 30%. |
56 |
Robot factory |
The robot factory produces electronics and machines and increases productivity of a colony by 50%. |
Mathematics |
24 |
Scanner 1 |
The scanner 1 has a range of about 1 LY in open space. |
25 |
Scanner 2 |
The scanner 2 has a range of about 2.5 LY in open space. |
41 |
Scanner 3 |
The scanner 3 has a range of about 5 LY in open space. |
42 |
Scanner 4 |
The scanner 4 has a range of about 10 LY in open space. |
57 |
Scanner 5 |
The scanner 5 has a range of about 20 LY in open space. |
58 |
Scanner 6 |
The scanner 6 has a range of about 50 LY in open space. |
59 |
Ultra Scanner |
The ultra scanner has an unlimited range in open space. |
Military |
7 |
Defense satellite 1 |
A defense satellite is a cheap way to protect colonies. The satellite is equipped with 4 lasers. |
54 |
Defense satellite 2 |
The defense satellite 2 is a more advanced satellite to defend a planet. It has a payload of 40 tons. |
Physics |
60 |
Defense satellite 3 |
The defense satellite 3 is a more advanced satellite to defend a planet. It has a payload of 100 tons. |
Military |
67 |
Defense satellite 4 |
The defense satellite 4 is a more advanced satellite to defend a planet. It has a payload of 200 tons |
Economy |
61 |
Trade ship |
The tradeship buys goods on one planet and sells them to another one according to supply and demand. |
62 |
Trade union |
The trade union allows for more efficient trading and increases tax income. |
63 |
Traders Association |
With the building of the traders association, trade profit reaches a new height and boosts your economy. |
Mathematics |
64 |
Linguistics Study |
With the building of the linguistics centre, communication with alien beings becomes feasible and boosts your economy. |
Physics |
66 |
Fuel cell I |
The simple fuel cell provides up to 100 Megazorks of energy. |
65 |
Armour Class I |
The simple armour enhances the protection from lasers and from smaller meteorites. |
68 |
Armour Class II |
The class II armour enhances the protection from lasers and from smaller meteorites. |
69 |
Armour Class III |
The class III armour enhances the protection from lasers and from smaller meteorites. |
70 |
Armour Class IV |
The class IV armour enhances the protection from lasers and from smaller meteorites. |
Military |
17 |
Mine deployer |
A mine deployer can be added to a space ship. This ship then deploys mines in a pattern around a colony or a station to protect them from attacking aliens. |
71 |
Mine deployer II |
A mine deployer II can be added to a space ship. This ship then deploys mines in a pattern around a colony or a station to protect them from attacking aliens. |
Biology |
44 |
Colony Module |
The Colony module allows for colonization of earth-like planets. |
72 |
Colony Module II |
The Colony module II allows colonization of earth-like planets without atmosphere. |
73 |
Colony Module (Radiated) |
The Colony module (Radiated) allows colonization of radiated earth-like planets that need some terraforming to be inhabitable. |
74 |
Colony Module (Mars) |
The Colony module (Mars) allows colonization of Mars-like planets. Those planets need terraforming to be inhabitable. |
75 |
Colony Module (Venus) |
The Colony module (Venus) allows colonization of Venus-like planets. Those planets need terraforming to be inhabitable. |
76 |
Outpost |
Outposts can be built in sunsystems with no planets. They are like colonies in many ways, except that they have no natural resources and a limited population capacity. |
15 |
Cloning basics |
Cloning basics allow the cloning factory, which adds up to 10'000 colonists per year to a colony. |
16 |
Genetics clinic |
A genetics clinic improves the life expectancy by a factor of 20%. |
14 |
Biological Bomb |
With this technology bombs can be built that destroy up to 2% of a colonies population. |
77 |
Chemical plant |
The chemical plant produces some chemical products. |
Military |
78 |
Strategy school |
The strategy school trains ship commanders and military leaders. |